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  • ...:Actor (UT)|Actor (UT)]] >> [[Legacy:NavigationPoint (UT)|NavigationPoint (UT)]] >> LiftExit (Package: Engine)}} ...ding a lift. It works together with a [[Legacy:LiftCenter (UT)|LiftCenter (UT)]] actor. See [[Legacy:Pathing Lifts|Pathing Lifts]] for full details on ho
    980 B (138 words) - 23:32, 29 March 2004
  • 973 B (103 words) - 10:10, 17 May 2008

Page text matches

  • ...nPoint (UT)|NavigationPoint (UT)]] >> [[Legacy:LiftCenter (UT)|LiftCenter (UT)]] >> JumpSpot}} ...imes be finetuned between the starting ("ground floor") [[Legacy:LiftExit (UT)|LiftExit]] and the JumpSpot. Often it needs to be in the apex for two-way
    3 KB (453 words) - 10:52, 19 January 2016
  • See [[Legacy:LiftExit (UT)|LiftExit (UT)]] for the UT version of this class.
    1 KB (199 words) - 13:30, 28 December 2005
  • ...:Actor (UT)|Actor (UT)]] >> [[Legacy:NavigationPoint (UT)|NavigationPoint (UT)]] >> LiftCenter}} These are used in a similar fashion with [[Legacy:LiftExit (UT)|LiftExit (UT)]] to create different types of path.
    2 KB (221 words) - 16:17, 5 September 2015
  • ...bout the UNF sub directory just throw everything from /UT/UNF/System into /UT/System {{classbox| [[Legacy:Actor|Actor]] >> [[Legacy:Info (UT)|Info (UT)]] >> game_mapinfo }}
    10 KB (1,410 words) - 18:00, 17 December 2005
  • {{classbox| [[Legacy:UT|UT]] :: [[Legacy:Actor (UT)|Actor (UT)]] >> NavigationPoint (Package: Engine)}} ...ould go there at least in one direction. Each [[Legacy:Pickup (UT)|Pickup (UT)]] and [[Legacy:PlayerStart|PlayerStart]] has its own NavigationPoint. The
    6 KB (746 words) - 15:40, 11 April 2015
  • ...and its XZY location. When you exit the game, Pathlogic then examines the UT Log file and collects information from Pathlogic specific entries it finds. # [[Legacy:LiftCenter|LiftCenter]] & [[Legacy:LiftExit (UT)|LiftExit (UT)]]
    4 KB (690 words) - 13:12, 16 December 2005
  • ==UT == Pathnoding kickers in UT is an abolute pain, if not a nigh impossibility - especially as there are a
    7 KB (1,117 words) - 15:25, 16 November 2005
  • ...ationPoint (UT)|NavigationPoint (UT)]] >> [[Legacy:LiftExit (UT)|LiftExit (UT)]] >> TranslocStart (Package: Botpack)}} This works just like a [[Legacy:LiftExit (UT)|LiftExit (UT)]] except that this actor is used when you want the bots to specifically us
    448 B (58 words) - 01:09, 23 May 2003
  • {{UE1:LiftExit (UT)}}
    21 B (3 words) - 10:12, 17 May 2008
  • {{UE1:LiftExit (UT)}}
    21 B (3 words) - 10:12, 17 May 2008
  • ...ot (UT)|JumpSpot]] with bHammerJump true and the ground [[Legacy:LiftExit (UT)|LiftExit]] at the start of the liftjump.
    566 B (101 words) - 16:01, 5 September 2015